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All 61 flash Reviews


Dragon Rescue Dragon Rescue

Rated 3.5 / 5 stars August 24, 2011

Interesting

Bullet patterns are great, but there's only one song and the character animations could use some spicing up, they seem static most of the time.


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Bullet Heaven Bullet Heaven

Rated 2 / 5 stars April 5, 2011

Shameless Touhou ripoff.

Player movement is sluggish and inaccurate, the shot control is awkward, graphics are nothing new, characters are blatant Touhou ripoffs, music is nothing special.

You got the shot patterns down though.

Overall, I'd much rather be playing Touhou.



Fucking Bugs Fucking Bugs

Rated 4.5 / 5 stars March 9, 2011

Brilliant, but a little buggy. (no pun intended)

Loved the art design, gameplay and music.

Small bug that when you hit A sometimes it would get stuck and keep you going left until you hit it again.

Also I accidentally skipped the ending screen because I was still shooting and clicking restarted the game. Fix it.


MrRandomist responds:

D: but.....


Die Hipster Die Hipster

Rated 4.5 / 5 stars March 9, 2011

Excellent.

The art design, music, and theme were fantastic. The controls take some getting used to but are in character.

The voice of the guy at the end is way too soft to hear over the music, though.



Dead Space Invaders Dead Space Invaders

Rated 4.5 / 5 stars February 25, 2011

Awesome.

Funny short, not what I was expecting! My mouth was agape the entire time.



Meaty Boner Meaty Boner

Rated 4 / 5 stars February 25, 2011

Interesting

Lovely graphics, cool gameplay, hilarious jokes.

Unfortunately, you can get stuck if two of the stunner enemies are on screen at once, constantly stunning you so you can't do anything.


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Emo Vs. Happiness Emo Vs. Happiness

Rated 1.5 / 5 stars February 25, 2011

Very basic shooter.

Really nothing special. Definitely not frontpage material. Gameplay is bland and boring.


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You Only Live Once You Only Live Once

Rated 4 / 5 stars May 18, 2010

Cute.

I enjoyed this. There're a couple of languages I'm learning, and I played it through once with English-English, English-Japanese, and German-English. Just can't pass that one jump in the second room though...an enjoyable game. I like how the difficulty ramps up very quickly although it would help if I could get a bit farther. :P

I think that the trick for being able to start again is intentional, otherwise it would be very annoying. ;)



I wanna be the flash game I wanna be the flash game

Rated 2.5 / 5 stars May 4, 2010

Lazy programming

At least there was a uniform art style, but the animation on the player model was too fast and it looks like he's spazzing in the idle animation.

The physics engine is pretty bad, the controls are difficult, why don't the moving platforms take you with them? It's a violation of Newton's second law.

I enjoyed the unfitting music, it was cute.

Your author comment seems to be incredibly pretentious. We expect things like good controls and hit detection in games because if it's not good then it's impossible to play it properly. Expecting these things doesn't mean that we don't TRY.

Bad programming does not equal legitimate difficulty. Lazy controls and programming is not a good way to add difficulty and it does not make the game enjoyable for the player. This could have been a great game if the controls, hit detection and physics weren't so broken.



Israeli Space Force Israeli Space Force

Rated 0 / 5 stars April 5, 2010

Horrible

Graphics are awful, the music is way out of place, there're spelling and grammatical errors, and it's just plain boring.

Furthermore I find this incredibly offensive. Trivialising an ongoing conflict where Israel has killed many thousands of innocents and used weapons of mass destruction is neither funny nor appropriate.


alexzakil responds:

I'm sorry you did not like the game.

I am not aware of use of weapons of mass destruction by Israel in any conflict, and as for thousands of innocents, there were almost no cases when civilians were intentionally targeted (in contrast to the other side, which made attacks against obvious civilian targets like buses or disco's).
There are games about practically every armed conflict, why should this be different.